The list of Spring Boot Application Common Properties:
Tuesday, December 18, 2018
Resources for jQuery i18n library
jQuery i18n is a handy library to provide multi-language for your web applications. Below are some useful references:
Inject git last commit id to SpringBoot project
1) Add git-commit-id-plugin in pom.xml
<build>
<plugins>
<plugin>
<plugins>
<plugin>
<groupId>pl.project13.maven</groupId>
<artifactId>git-commit-id-plugin</artifactId>
<executions>
<execution>
<goals>
<goal>revision</goal>
</goals>
</execution>
</executions>
<configuration>
<dotGitDirectory>${project.basedir}/.git</dotGitDirectory>
<includeOnlyProperties>
<includeOnlyProperty>git.commit.id.abbrev</includeOnlyProperty>
</includeOnlyProperties>
</configuration>
</plugin>
...
</plugins>
</build>
...
</plugins>
</build>
2) Get the value via Thymeleaf
<head th:with="abbrev=${@environment.getProperty('git.commit.id.abbrev')}">
<head th:with="abbrev=${@environment.getProperty('git.commit.id.abbrev')}">
Sunday, August 19, 2018
Strange blue border in MapView of ArcGIS JS 4
Starting from ArcGIS JS 4.x, under some special conditions, the MapView will have a blue border when the MapView is focus, who genius get this geneless idea?
To get rid of this stupid box, style the following:
.esri-view-surface--inset-outline::after {
outline: none !important;
padding: 0px !important;
}
So when this stupid design will come out? When ever your HTML got the following conditions, that stupid box will be shown when MapView is on focus:
body {
margin: 0;
}
#mapDiv {
width: 100%
}
... The most weird API ever encountered
To get rid of this stupid box, style the following:
.esri-view-surface--inset-outline::after {
outline: none !important;
padding: 0px !important;
}
So when this stupid design will come out? When ever your HTML got the following conditions, that stupid box will be shown when MapView is on focus:
body {
margin: 0;
}
#mapDiv {
width: 100%
}
... The most weird API ever encountered
Friday, July 20, 2018
Updating graphic in ArcGIS JS 4.x GraphicsLayer
Esri still don't have a clue on how to modify a graphic in GraphicsLayer directly at version 4.8.
You still need to clone the graphic, remove the existing one, and add the new one to realize the modification.
Ref:
https://developers.arcgis.com/javascript/latest/guide/functionality-matrix/index.html#graphicslayer
Stone age API.
Friday, April 27, 2018
Android: get resource ID from resource name
That's a nice resource:
https://stackoverflow.com/questions/3476430/how-to-get-a-resource-id-with-a-known-resource-name
Thursday, April 19, 2018
QEMU references
QEMU is a quick and clean solution for emulation. However, when compare to its alternatives like Virtualbox, it requires much more attention on its settings and tweak in order to get things work. The followings are some nice resources to make our life easier with that tool:
Wednesday, March 7, 2018
Map server URL with query parameters in ArcGIS JS 4.6
Starting from ArcGIS JS 4.6, the map server URL should not have any query parameters. Any query parameters exists in the map server URL will be removed.
To handle this issues, you can override the urlUtils.removeQueryParameters() as below
require(["esri/core/urlUtils"], function(urlUtils) {
urlUtils.removeQueryParameters = function(a){
return a;
};
});
But somehow that's a bad trick. A better way is to use the TileLayer._set() to get rid of the parameters stripping action when setting the URL. i.e.
TileLayer._set('url', 'map_server_url')
To handle this issues, you can override the urlUtils.removeQueryParameters() as below
require(["esri/core/urlUtils"], function(urlUtils) {
urlUtils.removeQueryParameters = function(a){
return a;
};
});
But somehow that's a bad trick. A better way is to use the TileLayer._set() to get rid of the parameters stripping action when setting the URL. i.e.
TileLayer._set('url', 'map_server_url')
Using Proxy with ArcGIS JS
For servers without CORS enabled. We can use proxy mechanism to access the services.
This is done by modifying the proxy.ashx.
You can also add any parameters before sending the request to the actual server.
More references could be found at:
https://developers.arcgis.com/javascript/latest/guide/proxies/index.html
Thursday, February 8, 2018
Windows file explorer cached hostname specified in hosts file
The 'hosts' file in Windows allows user to add hostname to IP entries. When you modify the entries in hosts, the file explorer might not reflect the changes immediately. This is because the mapping is already cached in the Workstation service.
Consider the following situation, you may hosts file with the following entry:
192.168.1.100 my_nas
Then you can use \\my_nas\share in the file explorer to view content in \\192.168.1.100\share. Next, you try to modify the entry as following:
192.168.1.101 my_nas
While the command ping my_nas tells you my_nas is now 192.168.1.101, but the file explorer cached the entry, hence \\my_nas\share still points to the old IP (i.e. 192.168.1.100).
To clear this cache, apart from rebooting the machine, user can consider to restart the "Workstation" service instead.
Consider the following situation, you may hosts file with the following entry:
192.168.1.100 my_nas
Then you can use \\my_nas\share in the file explorer to view content in \\192.168.1.100\share. Next, you try to modify the entry as following:
192.168.1.101 my_nas
While the command ping my_nas tells you my_nas is now 192.168.1.101, but the file explorer cached the entry, hence \\my_nas\share still points to the old IP (i.e. 192.168.1.100).
To clear this cache, apart from rebooting the machine, user can consider to restart the "Workstation" service instead.
Tuesday, January 16, 2018
LineDashedMaterial in three.js
To use LineDashedMaterial in three.js:
var geometry = new THREE.Geometry();
geometry.vertices.push(new THREE.Vector3(590058.52, 231354.16, 766.42));
geometry.vertices.push(new THREE.Vector3(589941.68, 231476.67, 736.52));
geometry.vertices.push(new THREE.Vector3(589781.32, 231491.91, 757.73));
geometry.vertices.push(new THREE.Vector3(589711.88, 231445.56, 768.16));
geometry.vertices.push(new THREE.Vector3(589702.04, 231336.49, 772.91));
geometry.computeLineDistances();
let material = new THREE.LineDashedMaterial( {
color: 0xff0000,
linewidth: 1,
scale: 1,
dashSize: 5,
gapSize: 3,
} );
let line = new THREE.Line(geometry, material);
scene.add(line);
var geometry = new THREE.Geometry();
geometry.vertices.push(new THREE.Vector3(590058.52, 231354.16, 766.42));
geometry.vertices.push(new THREE.Vector3(589941.68, 231476.67, 736.52));
geometry.vertices.push(new THREE.Vector3(589781.32, 231491.91, 757.73));
geometry.vertices.push(new THREE.Vector3(589711.88, 231445.56, 768.16));
geometry.vertices.push(new THREE.Vector3(589702.04, 231336.49, 772.91));
geometry.computeLineDistances();
let material = new THREE.LineDashedMaterial( {
color: 0xff0000,
linewidth: 1,
scale: 1,
dashSize: 5,
gapSize: 3,
} );
let line = new THREE.Line(geometry, material);
scene.add(line);
Note:
- You need to call geometry.computeLineDistances() to make the dash work
- computeLineDistances( ) only works with Geometry (Not work with BufferGeometry)
- The linewidth has no effect in Windows, it is always equals 1
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