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Showing posts from January, 2018

LineDashedMaterial in three.js

To use LineDashedMaterial in three.js: var geometry = new THREE.Geometry(); geometry.vertices.push(new THREE.Vector3(590058.52, 231354.16, 766.42)); geometry.vertices.push(new THREE.Vector3(589941.68, 231476.67, 736.52)); geometry.vertices.push(new THREE.Vector3(589781.32, 231491.91, 757.73)); geometry.vertices.push(new THREE.Vector3(589711.88, 231445.56, 768.16)); geometry.vertices.push(new THREE.Vector3(589702.04, 231336.49, 772.91)); geometry.computeLineDistances(); let material = new THREE.LineDashedMaterial( {     color: 0xff0000,     linewidth: 1,     scale: 1,     dashSize: 5,     gapSize: 3, } ); let line = new THREE.Line(geometry, material); scene.add(line); Note:  You need to call geometry.computeLineDistances() to make the dash work computeLineDistances( ) only works with Geometry (Not work with BufferGeometry) The linewidth has no effect in Windows, it is always equals 1